A closed space with a measurable edge holds a single world. Someone built this finite room for a sun and its worlds.
Breathable air fills every direction with no ground beneath it except what floats. Light and heat come from living things that glow instead of a distant star.
Extent
4,620 million kmacross the whole space
Gate Sector
1Dimensional Station
01
The Medium
A fungal bloom covers the surface and glows to replace the missing sun.
from Annals of the Fungal Bloom, by Yuchu
The space fills with breathable air in every direction. No ground lies beneath the floating terraces except what drifts there.
Atmosphere
Air flows freely without a floor to stop it.
Light Source
Fungal mats glow to replace the missing sun above the hills.
Power
Ambient power feeds the bloom that covers the land's surface.
02
The Land
Buildings lean into the wind so the fungal mats do not tear loose in storms.
from Account Book of Cold Fuel, by Nawonon
The land is steep hills cut into terraces over thousands of years. Nothing flat is natural on this world.
Wind
A steady wind blows from the east and carries spores over the terraced hills.
Swarm
Swarms of small creatures eat the fungus faster than growth can match their hunger.
03
The Gate
Violence in the D-Station ends with the offender sent back to their own world.
from Sermon on the Wind's Breath, by Boyon
The gate stands in ruins that nobody maintains and it works anyway. Its mouth is wide enough for cargo ships to fly into without touching the frame.
Cost
Passage costs ten credits a head and a thousand a hull to cross the air gap.
Enforcement
A drone meets any arrival carrying a weapon at the threshold of this ruined structure.
Peace
The peace covers violence there but no other harm inside the station limits.
04
Peoples
01
Dibu
Tall and thin with long limbs adapted for climbing steep terraces
Alignment
Lawful neutral who harvest fungi only where permits allow them.
Economy
They sell fresh fungal mats to the city centers and earn enough to buy good food.
Governance
Elders of each terrace decide rules for the local patch.
People
Dibu people value silence above speech and speak only when a trade or harvest is at stake.
Looks
Their skin holds a faint green sheen from years of living under the fungal glow.
02
Mokpe
Short and broad with heavy feet suited for walking on loose spore-rich soil
Alignment
Mokpe are selfish fuel thieves who take without asking.
Economy
They dig cold burning fuel in hidden quarries and sell it for high prices.
Governance
Twelve city-states rule Yukneyeld, not one digger.
People
Mokpe families wrap their tools in oilcloth and refuse to share secrets about quarry depth because they fear losing them.
Looks
Their eyes are dark and round like polished stones that reflect the ambient light.
03
Toyuno
Medium height with wide shoulders built for carrying large baskets of harvested spores
Alignment
Benevolent guards protect young swarms from harvest.
Economy
Toyuno guard fungal cluster edges and charge a fee for safe passage through thick growth.
Governance
Twelve cities gather yearly to cap light.
People
Toyuno children learn songs about the steady wind before they learn words for numbers or names, because the air blows from one direction all year long.
Looks
Their hair grows in stiff coils that stand up against the steady eastern breeze.
04
Wushatong
Very tall and slender with long fingers perfect for plucking small glowing mushrooms
Alignment
Chaotic folk follow the wind to carry spores.
Economy
They wander between city-states selling rare fungal specimens that glow brighter than common stock.
Governance
No government binds them; swarms and seasons rule.
People
Wushatong people believe light belongs to everyone who shares it openly without keeping secrets, for they hold that hidden fire dims the whole world.
Looks
Their skin burns a soft orange hue from constant exposure to the unfiltered fungal radiance.