Last Daydream
World Dossier · WD-TEST

Haythaw

The drifting dust of two lights

The space holds an infinite volume filled with a clear crystal lattice. Open spots exist within the fill where life lives.

A drone meets any arrival carrying a weapon. The greeting opens with warnings about violence and trade.

Class
INFINITENo edge has ever been reached
Gate Sector
8Dimensional Station
The land of Haythaw
01

The Gate

"One family owns the ground the gate stands on and rents passage."

from The Dust Account Book, by Zaynufayr

The seam sealing the fabric keeps the Dimensional Station as the only entry point. Time runs fast here; thirty days pass for every day at the station.

Standing Area
Earth's whole surface covers the gate floor
02

The Land

"Medicines grown here serve as the chief export. Debtors hold the most votes because of this trade."

from The Sealed Town Diary, by Rawnushan

Dust storms close the sky for days without fail. Every door has two seals to keep the outside dust out.

Population
Twenty-two billion souls live here
03

The Cities

Sanaw is a city covering much of the habitable ground during the harvest. Razaym is where a disease thought gone has returned.

Jabish
The spot where one family owns the ground the gate stands on
04

Peoples

  1. One of the Ruha
    01

    Ruha

    Short and broad, slate-grey skin
    Alignment
    They stand lawful and neutral to guard fields.
    Economy
    Farmers sell dried roots and brewed cures for debtors who owe money.
    Governance
    Elders decide by how well the season fed all.
    People
    Ruha sleep with four eyes open to watch the two lights cross the sky while dust storms close the world.
    Looks
    Slate-grey skin covers a broad frame that supports a high bony crest.
  2. One of the Faribaz
    02

    Faribaz

    Wiry, rust-red skin, pale glowing eyes, vestigial wings
    Alignment
    They trade scrap for food while being selfish and honest.
    Economy
    Miners sell raw ore from deep shafts where the crystal lattice grows shut.
    Governance
    A guild of foremen sets wages and bans tools.
    People
    Their wings twitch because loose objects drift slowly toward them from the wind, pulling at their forms.
    Looks
    Rust-red skin shines under the twin suns while pale eyes glow softly.
  3. One of the Jaythaw
    03

    Jaythaw

    Stooped and long-armed, ash-white skin
    Alignment
    They are benevolent to kin yet hostile to trespassers.
    Economy
    Artisans weave cloth from dust storms that settle on their wide roofs.
    Governance
    The longest-spined elder speaks for the clan's families and friends.
    People
    Jaythaw walk slowly with spines raised high, keeping loose debris from drifting toward them as everything drifts one way.
    Looks
    Ash-white skin matches the dust while small tusks jut from the lower lip.
  4. One of the Suthub
    04

    Suthub

    Slight and small-boned, translucent pale skin
    Alignment
    They stand neutral while tracking missing persons with four eyes.
    Economy
    Hunters catch drifters that wander into open ground during good weather.
    Governance
    Trackers read the slow wind drift for caravans.
    People
    Suthub wear no masks because their four eyes watch for trouble from every angle without need of cover.
    Looks
    Translucent pale skin reveals veins while a heavy brow ridge shades the eyes.
  5. One of the Gwerren
    05

    Gwerren

    Bipedal, three-formed shifters
    Alignment
    They are chaotic hunters who steal in packs of three.
    Economy
    Thieves sell stolen seeds that grow strange plants during the yearly burst.
    Governance
    No leader exists; a random shift chooses daily pack lead.
    People
    Gwerren shift between fox, stoat, rabbit, or small dragon forms at will whenever they choose to change shape.
    Looks
    Fur changes color as ears twitch and tail wags behind a broad chest.
Last Daydream · World Codex WD-TEST · Canon v0.1