Strength Table


Level Title Description Carry Capacity Damage Benchmarks Mass
-7 Horrendous Struggles with basic tasks like lifting light objects or opening a door. Ability to carry up to 5 kg (11 lbs) 1d2 N/A 1.5 lbs
-6 Terrible Can barely lift small objects, easily fatigued by minor exertion. Ability to carry up to 8 kg (17 lbs) 1d4 N/A 3 lbs
-5 Awful Has trouble lifting medium-sized objects and performing basic physical tasks. Ability to carry up to 11 kg (24 lbs) 1d4 N/A 6 lbs
-4 Poor Can lift small to medium objects but not without effort. Ability to carry up to 14 kg (30 lbs) 1d4 N/A 12 lbs
-3 Feeble Slightly below-average strength, able to carry out everyday tasks, but no more. Ability to carry up to 15 kg (33 lbs) 1d4 N/A 25 lbs
-2 Unimpressive Modest physical strength, able to handle regular tasks but nothing strenuous. Ability to carry up to 17 kg (37 lbs) 1d4 N/A 50 lbs
-1 Fair Fair strength, capable of handling slightly challenging physical tasks. Ability to carry up to 21.5 kg (47 lbs) 1d4 N/A 100 lbs
0 Average Average strength regular physical work without difficulty. Ability to carry up to 22.25 kg (49 lbs) 1d4 N/A 200 lbs
1 Capable Above-average strength, can perform physically demanding tasks easily. Ability to carry up to 25 kg (55 lbs) 1d4+1 N/A 400 lbs
2 Proficient Noticeable advancement in strength, can handle heavy lifting with some effort. Ability to carry up to 30 kg (66 lbs) 1d6 Focused Strike: Punch with precision to target weak points. 800 lbs
3 Vigorous Stronger than most, able to lift heavy objects or handle sustained physical tasks. Ability to carry up to 50 kg (110 lbs) 3d6 Iron Grip: Securely hold objects or opponents, resisting grapples or disarms. 1,600 lbs
4 Adept Can lift and carry heavy weights with ease, stronger than typical athletes. Ability to carry up to 100 kg (220 lbs) 6d6 Power Leap: Leap long distances (10 meters horizontal, 5 vertical). 3,200 lbs
5 Good Able to perform impressive feats like lifting heavy objects or competing in professional sports. Ability to carry up to 250 kg (550 lbs) 10d6 Crush: Focus strength to crush objects or foes, rolling damage with advantage. 6,400 lbs
6 Legendary Capable of near-superhuman feats like lifting vehicles or breaking through walls. Ability to carry up to 500 kg (1100 lbs) 15d6 Shockwave: Stomp or strike the ground, creating an area effect (10m radius). 12,500 lbs
7 Paranormal Strength on the edge of human comprehension, able to carry massive loads like boulders or small structures. Ability to carry up to 1 ton (2000 lbs) 2d6*10 Power Throw: Hurl massive objects as weapons; damage scales with object size. 25,000 lbs
8 Superhuman Can stop moving vehicles or lift several tons with no difficulty. Ability to carry up to 5 tons 3d6*12 Thunderclap: Create a deafening shockwave that stuns enemies (20m radius). 50 tons
9 Supernatural Strength rivaling mythological beasts, able to carry immense weights like buildings. Ability to carry up to 10 tons 4d6*15 Earthbreaker: Create fissures or cracks in terrain with strikes, altering the battlefield. 100 tons
10 Masterful Able to lift semi-trucks, break through reinforced structures. Ability to carry up to 50 tons 6d6*20 Immovable Object: Stand firm, resisting displacement effects and holding up massive structures. 200 tons
11 Superlative Strength capable of carrying massive objects like small ships or houses. Ability to carry up to 100 tons 9d6*20 Titan’s Grasp: Manipulate colossal objects or creatures effortlessly. 400 tons
12 Supreme Can lift monumental structures, defying normal physics. Ability to carry up to 300 tons 10d10*15 Meteor Slam: Leap and crash down with immense force, causing area damage (30m radius). 800 tons
13 Fabled Strength so rare it seems mythical, capable of reshaping landscapes. Ability to carry up to 500 tons 2d6*100 Quake Punch: Create localized earthquakes with punches, devastating terrain and structures. 1,600 tons
14 Mythic Can move mountains or drastically alter geography with raw power. Ability to carry up to 1,000 tons 6d6*100 Worldshaper: Manipulate terrain, such as creating obstacles
or clearing paths by moving mountains or massive geological features.
3,200 tons
15 Primal Strength on a cosmic scale, affecting the fate of worlds. Ability to move mountains 6d6*300 Orbital Throw: Launch massive objects into orbit or across vast distances. 6,400 tons
16 Unrivaled Capable of moving planets with sheer physical force. Ability to move planets 9d6*500 Planetary Impact: Alter planetary features, such as creating craters or redirecting rivers. 12,500 tons
17 Cosmic Strength so vast it can shift stars or celestial bodies. Story Mode Story Mode Starbreaker: Alter or destroy celestial bodies like asteroids or deflect meteorites. 25,000 tons
18 Deific Movements warp the universe, altering the very fabric of space and time. Story Mode Story Mode Reality Ripper: Tear through dimensions or physical laws with unthinkable strength. 50,000 tons
19 Godlike Exists in all places simultaneously, their movement spans the cosmos. Story Mode Story Mode Omnipotent Force: Influence universal constants with sheer power, altering cosmic dynamics. 100,000 tons